
Base stats
- 60
- DPS
- 15
- Bullet damage
- 4/s
- Fire rate
- 14
- Clip size
- 730
- Max health
- 3.25
- Health regen
- 6.4 m/s
- Move speed
- 1.6 m/s
- Sprint speed
- 3
- Stamina
- 50
- Light melee
- 116
- Heavy melee
Abilities
Chimera Mk1
- Cooldown
- 21.0s
Hold Jump / mantle to fly, building up heat. When max heat is reached, your jetpack will begin to overheat.Overheating: After a short delay, dive to the ground. Upon impact, create an explosion that deals damage and launches you and nearby enemies. If no hero is hit, you stun yourself. Press Ability 2 to dive early.Cooling Down: After overheating, the jetpack cannot be used until it fully cools down.Slows affect you while airborne. You always explode on death.
- 1 APHeat Drain Rate -4
- 2 APHeal On Hit +150 · Self Damage Reduction On Player Hit % +100 · Heal On Hit +2.0
- 5 APExplosion Damage +120 · Overheat Lockout Duration Reduction On Player Hit % +50
Strix Salvo
- Cooldown
- 25s
- Cast Range
- 35mm
Launch a salvo of spirit missiles that lodge into the ground along a line. The missiles explode after a delay or upon detecting an enemy, dealing spirit damage and marking the target.Shooting a marked enemy with a charged shot consumes a mark to deal bonus spirit damage and apply a fading slow.Hold and drag to select the angle.
- 1 APCooldown -12s
- 2 APDamage +30 · Marked Damage +45
- 5 APMissiles Launched +2 · Range 14mm · Marked Damage +0.35 · Damage +0.35
Close The Deal
- Cooldown
- 135s
- Grab Range
- 10.0mm
Grab an enemy and give them a hands-on demonstration, flying high into the air before crashing back to the ground.You and the participant take spirit damage over time while falling and spirit damage upon impact. Damage is increased to enemies under 50% health.
- 1 APDamage +90
- 2 APCooldown -35s
- 5 APFalling Damage +8 / meter · Stun Duration +0.5s
Jettison Fuel
- Cooldown
- 22.0s
- Cast Range
- 22.0mm
- Duration
- 2.0s
Spray fuel dealing weapon damage over time and shredding bullet resist, building up to a huge backblast that deals spirit damage and knocks you backwards.Vents the jetpack when dealing damage.
- 1 APCooldown -8s
- 2 APBurst Damage +60 · Fire Rate +18% · Buff Duration +7s
- 5 APBullet Resist -10% · Burst Mark Stacks +1
Hardest matchups
Best teammates
Most bought items
High-Velocity Rounds48%
Improved Spirit48.4%
Tankbuster49.3%
Extra Spirit48.1%
Greater Expansion49.8%
Opening Rounds48.5%
Mystic Expansion48.2%
Reactive Barrier49%
Boundless Spirit51.8%
Mystic Burst48.6%- Express Shot47.8%
Superior Cooldown50.9%
Lore
"Ladies and Gentlemen, I'm going to tell you a shocking secret: at Fairfax Industries we know nothing about safety. Now let me tell you something even MORE shocking... that's a good thing! Now in my tenure here I have been shot, stabbed, impaled, defenestrated, blown up, atomized, and decapitated-not once. not twice. not thrice. but quice. That's right, my head has been cut off enough times that I had to use a made up word to quantify it.<br><br>But I put myself through figurative and sometimes literal hell because it's not enough to THINK about how things go wrong, we need to KNOW how things go wrong.<br><br>Now the demonstration you are about to witness is extremely dangerous. So sit back. Put on your safety googles. And bear witness to the miracle of flight courtesy of Fairfax Industries, and the Chimera Mark 1."<br><br><span class="italics">- This transcription of Danny's opening remarks at The Military Technology Expo has been provided by Fairfax Industries</span>