- Cooldown
- 25s
- Cast Range
- 40mm
- Charges
- 1
- Charge Delay
- 8s
Throw your trusty pillow inflicting spirit damage and heavy knockback.Landing hits reduces the cooldown of your other abilities.
Upgrades
- 1 APCooldown -7s
- 2 APFire Rate +35% · Radius 2mm
- 5 APDamage +100 · Charges +1
- Cooldown
- 200s
- Cast Range
- 24mm
Cast your gaze forward, piercing walls and floors. Enemies in the gaze are slowed, have reduced dash distance, and cannot use movement abilities.When the channel ends they fall asleep before waking up to a splitting headache that deals heavy spirit damage.
Upgrades
- 1 APStamina On Wake +1 · No Stamina Regen During Sleep +1
- 2 APSleep Duration +0.75s · Radius 3mm
- 5 APChannel Damage Resist +50% · Unstoppable While Channeling +1 · Cooldown -55s
- Cast Range
- 45mm
Signal a Helper to lend a hand. They can collect boxes, do Sinner's Sacrifices, or be sent to support allies and troopers.Follow a hero: Provides a short burst of spirit resist and fading move speed.Follow a trooper: Provides healing, damage, resists, and allows tagging along. When no hero is around, souls from trooper kills are split amongst the team.Can be cast during Tag Along. Helpers will take a nap for 15.1s after following someone.
Upgrades
- 1 APHelper Count +1 · Move Speed 1.5m m
- 2 APHelper Count +1 · Damage / Resists +15%
- 5 APHelper Count +1 · Spirit Resist +15%
- Cooldown
- 40s
- Cast Range
- 23mm
- Duration
- 5.5s
Jump to an ally and nap alongside them. Both you and the ally receive a burst heal based on missing health followed by lingering regeneration.Hop between allies with Ability 2 to apply the heal, once per ally.You are knocked off if stunned by an ultimate ability.You can use items and all self-casts target your ally instead.
Upgrades
- 1 APCooldown -8s
- 2 APBarrier Effectiveness +35% · Bonus Item Duration/Range +35% · Bonus Item Range % +35
- 5 APSpirit Power +15% · Bonus Spirit Power +35 · Buff Duration +10s · Missing Health Burst +0.016% · Health Restored +0.34/s