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Wraith

Hero stats

Wraith

Win rate 50.8% · Matches 1.5M

Patch history

What changed for this hero in each patch

  1. 2026-10-30
    Card Trick1

    1 - Card Trick

    • Heal reduced from 60 to 45
  2. 2026-10-30
    Project Mind2

    2 - Project Mind

    • Cooldown increased from 46s to 50s
    • Initial cast time for projectile increased from 0.75s to 1s
  3. 2026-09-16
    Wraith

    Base stats

    • Fixed Project Mind getting caught on edges/corners when aiming past it
  4. 2026-09-16
    Card Trick1

    1 - Card Trick

    • Card Trick heart heal reduced from 75 to 60
    • Card Trick heart heal spirit scaling reduced from 0.75 to 0.5
    • Card Trick Diamond Bullet and Spirit Resist reduction reduced from -8% to -7%
    • Card Trick T3 Diamond Bullet and Spirit Resist reduction reduced from -5% to -4%
    • Card Trick T3 Clubs slow from +20% to +15%
  5. 2026-09-16
    Full Auto3

    3 - Full Auto

    • Full Auto spirit damage per bullet scaling increased from 0.03 to 0.045
  6. 2026-08-12
    Card Trick1

    1 - Card Trick

    • Card Trick Heart heal spirit scaling reduced from 1 to 0.75
  7. 2026-08-12
    Full Auto3

    3 - Full Auto

    • Full Auto T3 spirit scaling reduced from +0.06 to +0.045
  8. 2026-03-06
    Wraith

    Base stats

    • Fixed Project Mind interaction with stuns
    • Fixed Card Trick Heart heal doing full value for non-heroes (instead of half)
  9. 2026-03-06
    Card Trick1

    1 - Card Trick

    • Card Trick cards now have specific suites with special bonuses.
    • Card Trick base charge count increased from 1 to 2
    • Card Trick base damage reduced from 60 to 45
    • Card Trick spirit scaling reduced from 1.0 to 0.55
    • Card Trick buildup now takes 20% longer
    • Card Trick cooldown reduced from 0.75s to 0.5s
    • Card Trick post cast time reduced from 0.2s to 0.1
    • Card Trick now highlights the card that will be throw next.
    • Card Trick now has unique sounds for each card suite that is summoned.
    • Card Trick T1 increased from "+1 Charges" to "+2 Charges"
    • Card Trick T2 changed from "+35 Damage" to "+40 Damage and increased spirit scaling (+0.4)"
    • Card Trick T2 changed from "+50% Card Summon Rate and 30% slow for 1s" to "Improves Card Suites and increased joker chances" (new totals are Spades: 2.5x, Diamond: -13%, Heal: 150/2.0, Clubs: 50%, Joker: 1/5th chance)
    • Card Trick Spade reduced from +70% to +60%
    • Card Trick Heart scaling reduced from 1.25 to 1.0
    • Card Trick T3 Heart scaling increased from 0.5 to 0.75
    • Card Trick cooldown increased from 0.5s to 0.6s
    • Card Trick Joker no longer bounces to other targets
    • Card Trick gaining charges (AP or shop) no longer automatically builds them up
    • Card Trick can now be alt casted to fire from the inverse order
    • Card Trick T3 Spade bonus reduced from +50% to +40%
    • Card Trick T3 Heart healing scale reduced from +0.75 to +0.5
    • Card Trick heart now only heals for half the amount for secondary targets in the area
    • Card Trick now randomly pulls cards out of a 2 deck stack (lowers overall variance. Gets a new 2 deck stack after that is depleted)
  10. 2026-03-06
    Project Mind2

    2 - Project Mind

    • Project Mind cooldown increased from 42s to 46s
    • Project Mind T3 cooldown increased from -28s to -32s
  11. 2026-03-06
    Full Auto3

    3 - Full Auto

    • Full Auto no longer affects allies (previously gave half fire rate to allies)
    • Full Auto duration no longer scales with Spirit Power
    • Full Auto cooldown reduced from 48s to 45s
    • Full Auto base ability now deals +2 Spirit Damage Per Bullet (0.03 Spirit Scaling)
    • Full Auto T1 increased from -14s Cooldown to -20s
    • Full Auto T2 changed from "2.52 Spirit Damage per Bullet" to "+10% Fire Rate and +3s Duration"
    • Full Auto T3 changed from "+15% Bullet and Spirit Lifesteal and increased spirit scaling" to "Unlimited Ammo and increased spirit scaling (+0.06)"
    • Full Auto T3 now interrupts/finishes an ongoing reload
  12. 2026-03-06
    Telekinesis4

    4 - Telekinesis

    • Telekinesis cooldown increased from 110s to 120s
    • Telekinesis cast range reduced from 20m to 14m
    • Telekinesis cast time increased from 0.1s to 0.3s
    • Telekinesis no longer has a projectile, it now instantly lifts the target for 0.75s and gives you a location target on the ground. After the 0.75s is over, it'll throw the hero towards that location up to 15m away. The target will take 100 Damage, 40% move slow and prevent stamina/movement-item and ability usage for 3s.
    • Telekinesis T1 changed from "-25s Cooldown" to "+100 Damage"
    • Telekinesis T2 changed from "+0.75s Silence and Disarm Duration" to "-50s Cooldown"
    • Telekinesis T3 changed from "Bounces to nearby target" to "+1.5s Debuff duration and +6m Throw and Cast Range
    • Telekinesis debuff duration reduced from 3s to 2.75s
    • Telekinesis cast range reduced from 14m to 13m
    • Telekinesis throw range reduced from 14m to 13m
    • Telekinesis cast delay increased from 0.3s to 0.35s
    • Telekinesis cast time increased from 0.35s to 0.45s
    • Telekinesis debuff duration reduced from 2.75s to 2.25s
    • Telekinesis cast range reduced from 13m to 10m
    • Telekinesis cooldown increased from 120s to 130s
  13. 2025-11-21
    Card Trick1

    1 - Card Trick

    • Card Trick base damage increased from 55 to 60
  14. 2025-11-21
    Project Mind2

    2 - Project Mind

    • Project Mind cooldown reduced from 48s to 42s
  15. 2024-12-06
    Wraith

    Base stats

    • Bullet damage growth increased 0.37 to 0.39.
  16. 2024-12-06
    Full Auto3

    3 - Full Auto

    • Full Auto T2 Spirit Damage Per Bullet now has default 0.05 Spirit Power scaling.
    • Full Auto T3 reduces the improved Spirit Power scaling from 0.1 to 0.05.
    • Full Auto T3 changed from 30% Bullet Lifesteal to 20% Bullet and Spirit Lifesteal.
  17. 2024-12-06
    Telekinesis4

    4 - Telekinesis

    • Telekinesis cast time reduced from 0.7s to 0.4s.
    • Telekinesis projectile speed increased from 650 to 750.
    • Telekinesis now briefly lifts the enemy and then slams them to the ground and leaves the target with 2.5s of silence and disarm.
    • Telekinesis T2 duration now applies to the silence and disarm, increased to +0.75s.
    • Telekinesis T3 now causes the projectile to bounce to another nearby hero within 20m.
  18. 2024-11-07
    Telekinesis4

    4 - Telekinesis

    • Telekinesis cast time increased from 0.6 to 0.7.
    • Telekinesis damage reduced from 200 to 175.

Some forum-only patches without a change list are not included