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Deadman Danny

Hero stats

Deadman Danny

Win rate 49.3% · Matches 1.7M

Patch history

What changed for this hero in each patch

  1. 2026-10-30
    Chimera Mk12

    2 - Chimera Mk1

    • Jetpack can no longer be used while cursed
    • Fixed bug causing it to not deal damage when held through a Close The Deal
    • Items and abilities that pull to the ground now work more reliably against Danny
    • Slows now reduce the jetpack's in-air impulse more effectively, and even more if movement abilities are silenced
    • Cooldown reduction per boon reduced from -0.4s to -0.25s
    • Cooldown refund on hit from T3 reduced from 50% to 30%
  2. 2026-10-30
    Close The Deal4

    4 - Close The Deal

    • Fixed some incorrect behavior when used at the top of the belltower
  3. 2026-10-14
    Deadman Danny

    Base stats

    • Health regen increased from 2.5 to 3.25
    • Base health increased from 680 to 730
    • Gun - Base bullet damage for uncharged shots from 12 to 15 and charged shots from 44 to 48
    • Rocket Jumping - Self damage from 6.5% max HP to 5% and is now spirit damage
  4. 2026-10-14
    Strix Salvo1

    1 - Strix Salvo

    • Cooldown from 30s to 25s
    • Damage spirit scaling from 0.9 to 1.1
    • T2 increased from "+20 damage / +35 mark damage" to "+30 damage / +45 mark damage"
    • T3 increased from +0.2 spirit scaling to +0.35
  5. 2026-10-14
    Chimera Mk12

    2 - Chimera Mk1

    • Cooldown boon scaling increased from -0.25 to -0.45
    • Heal on hit spirit scaling increased from 1 to 2
    • Chimera Mk1 weapon scaling increased from 1.15 to 1.4
    • Slow effectiveness in air reduced by 15%
  6. 2026-10-14
    Close The Deal4

    4 - Close The Deal

    • 1AP increased from +50 to +90
    • Bonus damage to under half health targets increased from +50% to +75%

Some forum-only patches without a change list are not included