
Patch history
What changed for this hero in each patch
- 2026-10-30
22 - Leaping Slash
- T3 increased from +60 Damage to +90
- 2026-10-30
33 - Ava
- T3 increased from 6s duration to 8s
- 2026-07-28
33 - Ava
- Ava T2 reduced from +45% Move Speed to +40%
- Ava T3 reduced from +20% damage amp to +18%
- 2026-06-11
11 - Gloom Bombs
- Gloom Bombs melee resist debuff now stacks additively
- Gloom Bombs T2 increased from -5% Melee Resist for 5s to -6% for 6s
- Gloom Bombs melee resist now applies on impact rather than explosion
- 2026-06-11
44 - Return to Shadows
- Return to Shadows damage increased from 140 to 150
- Return to Shadows T2 damage increased from +65 to +75
- Return to Shadows T3 heal increased from 350 to 450
- 2026-05-22

Base stats
- Gloom Bomb T2 changed from "+75 Damage to Barriers" to "-5% Melee Resist for 5s Per Bomb" (stacks)
- 2026-03-06

Base stats
- Bullets no longer have gravity
- Now fires an additional pellet right down the center (DPS is the same). The center pellet is now considered the primary pellet for headshots.
- Move speed reduced from 7.2 to 6.8
- Fixed Gloom Bombs T2 giving an extra +15 flat bonus (released a couple days ago)
- 2026-03-06
11 - Gloom Bombs
- Gloom Bombs changed so the first grenade always lands in the middle
- Gloom Bombs projectile sticky radius increased from 10 to 15
- Gloom Bombs cast delay reduced from 0.15s to 0.1s
- Gloom Bombs T2 changed from +16.2 damage to +75 bonus damage vs barriers
- 2026-03-06
22 - Leaping Slash
- Leaping Slash improved targeting of dash to end early if near enemy heroes
- Leaping Slash can now dash vertically, even while on the ground
- Leaping Slash T2 changed from +40 damage to +300 souls on hero kill
- Leaping Slash T3 changed from -50% CDR on hit to -50% CDR and +60 damage
- Leaping Slash radius reduced from 4.5m to 4m
- Leaping Slash scaling reduced from 1.5 to 1.2
- Leaping Slash T2 reduced from 300 Souls to 225
- Leaping Slash scaling reduced from 1.2 to 0.8
- Leaping Slash cooldown increased from 11s to 13s
- Leaping Slash T2 reduced from "+225s within 4s" to "+200 within 3s"
- 2026-03-06
33 - Ava
- Ava can no longer manipulate movement if meleeing while midair
- Ava now uses healthbar modifier style for duration
- Ava fixed camera not being centered around Ava
- Ava melee attack delay reduced from 0.4s to 0.0s
- Ava melee attack cooldown increased from 0.75 to 0.85
- Ava melee attack now goes the way you are looking
- Ava now starts at a minimum speed, and increases to maximum speed over time, resetting on taking damage
- Ava now gradually recovers speed over time after taking damage, rather than being slowed for the entire duration
- Ava cooldown reduced from 45s to 30s
- Ava duration reduced from 16s to 15s
- Ava T1 duration increased from +14s to 15s
- Ava T2 changed from +45% Speed to +45% Speed and +15 Health Regen
- Ava T3 changed from -20s Cooldown and +35 Health Regen to a growing damage amp the longer you are transformed, up to 20% for 6s
- Ava is no longer disabled by damage over time abilities (same as zipline rules)
- 2026-03-06
44 - Return to Shadows
- Return To Shadows now allows for some vertical flight movement during channel
- Return To Shadows now has new channel bar
- Return to Shadows T2 reduced from 67.5 Damage to 65
- Return to Shadows T3 no longer grants +18% Damage Amp for 6s, but grants 350 healing instead
- Return to Shadows move speed reduced from 30% to 20%
- Return to Shadows cooldown increased from 90s to 100s
- 2025-11-21

Base stats
- Clip size increased from 10 to 12
- Reload time increased from 2.5s to 2.6s
- 2025-11-21
11 - Gloom Bombs
- Gloom Bombs cooldown increased from 12s to 14s
- 2025-11-21
44 - Return to Shadows
- Return To Shadows T3 Damage Amp reduced from +24% to +18%
- Return To Shadows T3 duration increased from 5s to 6s
Some forum-only patches without a change list are not included