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McGinnis

Hero stats

McGinnis

Win rate 48.2% · Matches 530.4K

Patch history

What changed for this hero in each patch

  1. 2026-10-30
    Mini Turret1

    1 - Mini Turret

    • Damage vs troopers increased from 50% to 65%
    • Health per boon increased from 9 to 10
  2. 2026-08-12
    McGinnis

    Base stats

    • Bullet damage base and growth values reduced by 5%
    • Spirit Resist per boon reduced from +0.625% to +0.35%
    • Mini Turrets no longer shoots heroes on ziplines
    • Mini Turrets no longer have 80% decaying resist for the first 6s
    • Mini Turrets health increased from 90 + 7.8/boon to 100 + 9/boon
  3. 2026-08-12
    Medicinal Specter2

    2 - Medicinal Specter

    • Medicinal Specter T1 changed from "Provides +40% Spirit Resist" to "+1.5s Duration"
    • Medicinal Specter T3 no longer increases duration by +1.5s
    • Medicinal Specter T3 now also increases spirit resistance by +40%
  4. 2026-06-11
    McGinnis

    Base stats

    • Mini Turrets T3 Fire Rate reduced from +30% to +25%
    • Fixed some rare cases where Heavy Barrage would stop working
  5. 2026-06-11
    Mini Turret1

    1 - Mini Turret

    • Mini Turret DPS rescaled from 30+0.39 to 24+0.42 (break even at 200 spirit power)
  6. 2026-06-11
    Heavy Barrage4

    4 - Heavy Barrage

    • Heavy Barrage DPS reduced from 22.5 to 21
  7. 2026-05-31
    Heavy Barrage4

    4 - Heavy Barrage

    • Heavy Barrage range reduced from 50m to 36m
    • Heavy Barrage T1 Dash Slow reduced from 30% to 18% (regular slow still 30%)
    • Heavy Barrage T3 Damage Per Rocket reduced from +18 to +15
  8. 2026-05-22
    McGinnis

    Base stats

    • Bullet damage per boon increased from 0.17 to 0.18
    • Fixed Heavy Barrage not triggering Diviner's Kevlar
  9. 2026-05-22
    Medicinal Specter2

    2 - Medicinal Specter

    • Medicinal Specter radius increased from 5.5m to 6m
  10. 2026-04-30
    McGinnis

    Base stats

    • Mini Turrets bounty from 80 + 2/minute to 40 + 4/minute
    • Fixed Mini Turrets being locked on objectives when they were invulnerable
  11. 2026-04-30
    Medicinal Specter2

    2 - Medicinal Specter

    • Medicinal Specter duration increased from 6s to 6.5s
  12. 2026-03-06
    McGinnis

    Base stats

    • Stamina speed bucket 3 to 2
    • Bullet damage reduced from 6.72 + 0.2/boon to 6.0 + 0.16/boon
    • Mini Turrets initial fading resist start value increased from 60% to 80%
    • Mini Turrets now have 35% melee resist
    • Bullet damage increased from 6.0+0.15/boon to 6.2+0.16/boon
  13. 2026-03-06
    Mini Turret1

    1 - Mini Turret

    • Mini Turret duration increased from 24s to 35s
    • Mini Turret base health and health growth reduced by 40%
    • Mini Turret tracking, angle and projectile speeds significantly improved
    • Mini Turret on the minimap now flash/turn red when they are attacking
    • Mini Turret T1 changed from "Turrets apply 25% slow" to "+10m Attack Range and +10 DPS"
    • Mini Turret T2 changed from "+10m Attack Range and + 10% Fire Rate" to "+2 Charges"
    • Mini Turret T3 changed from "+38 Turret DPS and +14s Turret Lifetime" to "+30% Turret Fire Rate and +12s Turret Lifetime"
    • Mini Turret attack range increased from 25m to 30m
  14. 2026-03-06
    Medicinal Specter2

    2 - Medicinal Specter

    • Medicinal Specter duration no longer scales with spirit power
    • Medicinal Specter radius no longer scales with spirit power
    • Medicinal Specter regen now scales with spirit power (+0.3)
    • Medicinal Specter cooldown increased from 48s to 50s
    • Medicinal Specter no longer provides +15% Stamina Recovery
    • Medicinal Specter T1 changed from "+30% Fire Rate" to "+40% Spirit Resistance"
    • Medicinal Specter T2 increased from -17s Cooldown to -20s
    • Medicinal Specter T2 now also increases Stamina Recovery by +100%
    • Medicinal Specter T3 regen reduced from 2.5% Max HP to 2%
    • Medicinal Specter T3 now also increases radius by 3m
    • Medicinal Specter T3 now also increases duration by 1s
    • Medicinal Specter radius increased from 5m to 5.5m
  15. 2026-03-06
    Spectral Wall3

    3 - Spectral Wall

    • Spectral Wall that is midcast will now fire when you are interrupted, rather than continue to expand outward
    • Spectral Wall segments can now be destroyed with 2 heavy melee hits (destroys an individual segment)
    • Spectral Wall min range reduced from 6m to 5m
    • Spectral Wall applies it's slow to enemies it passes through while being summoned
    • Spectral Wall T1 no longer drains 1 stamina
    • Spectral Wall T1 Damage Amp increased from 15% to 20%
    • Spectral Wall T2 also increases wall duration by +2s
    • Spectral Wall T3 changed from "0.75s Stun on Impact" to "Creates 2 Turrets for 8s and increases slow by 30%" (creates them on the side facing you spread along the wall)
    • Spectral Wall duration increased from 4.5s to 5s
  16. 2026-03-06
    Heavy Barrage4

    4 - Heavy Barrage

    • Heavy Barrage duration reduced from 13s to 8s
    • Heavy Barrage minimum range reduced from 9m to 8.5m
    • Heavy Barrage T1 tooltip updated to clarify that it also reduces dash distance
    • Heavy Barrage T1 move slow reduced from 40% to 30%
    • Heavy Barrage T1 dash slow increased from 20% to 30%
    • Heavy Barrage T1 slow duration reduced from 2s to 1.5s
    • Heavy Barrage T2 cooldown reduction increased from -45s to -55s
    • Heavy Barrage T2 now also increases duration by 6s
    • Heavy Barrage T3 damage increased from +21 to +25
    • Heavy Barrage T3 spirit scaling from +0.2 to +0.25
    • Heavy Barrage T3 now also increases explosion radius by 2m
    • Heavy Barrage radius reduced from 5m to 4.5m
    • Heavy Barrage T1 slow duration reduced from 1.5s to 1s
    • Heavy Barrage T3 spirit scaling reduced from +0.25 to +0.2
    • Heavy Barrage T3 damage reduced from +25 to +22
    • Heavy Barrage cooldown increased from 165s to 175s
    • Heavy Barrage spirit scaling reduced from 0.23 to 0.2
    • Heavy Barrage T3 spirit scaling reduced from 0.2 to 0.16
    • Heavy Barrage T3 DPS reduced from 22 to 18
  17. 2025-11-21
    McGinnis

    Base stats

    • Mini Turrets health per boon increased from 10 to 13
  18. 2025-11-21
    Spectral Wall3

    3 - Spectral Wall

    • Spectral Wall speed increased by 10%
  19. 2024-12-06
    McGinnis

    Base stats

    • Mini Turrets HP gain per boon increased from 20 to 30.
    • Mini Turrets no longer limit the damage they take to 33% of HP per second.
    • Mini Turrets now have a minimum lifetime of 4s. If they are killed during this time, they will be marked for death regardless of what happens during that time. There will be a visual indication that they are malfunctioning/dying.
    • Mini Turrets Fire Rate reduced by 20%.
  20. 2024-11-07
    McGinnis

    Base stats

    • Mini Turrets DPS reduced from 60 to 40.
    • Mini Turrets health reduced from 20% max HP to 15%.

Some forum-only patches without a change list are not included