
Patch history
What changed for this hero in each patch
- 2026-10-30

Base stats
- Base gun damage increased by 3%
- 2026-10-30
33 - Bloodscent
- T3 increased from +11% Amplified Damage to +12%
- 2026-10-30
44 - Eternal Night
- T3 increased from +2.5s Duration to +2.75s
- 2026-08-12
11 - Rend
- Rend spirit scaling reduced from 1.7 to 1.4
- 2026-08-12
22 - Stalker's Mark
- Stalker's Mark cooldown increased from 24s to 26s
- Stalker's Mark T2 reduced from -12s Cooldown to -10s
- 2026-07-28
11 - Rend
- Rend spirit scaling reduced from 1.8 to 1.7
- Rend T3 silence duration reduced from 2.3s to 2s
- 2026-07-09

Base stats
- Bullet damage per boon reduced from +0.616 to +0.49
- 2026-07-09
22 - Stalker's Mark
- Stalker's Mark cooldown increased from 20s to 24s
- Stalker's Mark T2 increased from -8s Cooldown to -12s
- Stalker's Mark T3 reduced from +2% Bleed to +1.5%
- 2026-07-09
33 - Bloodscent
- Bloodscent T3 reduced from +12% to +11%
- 2026-06-30

Base stats
- Health per boon increased from 41 to 43 (global hp boon reduction is after this)
- 2026-06-30
11 - Rend
- Rend cast time reduced from 0.5s to 0.4s
- Rend post cast time reduced from 0.5s to 0.4s
- Rend T2 increased from -7s Cooldown to -8s
- 2026-06-30
33 - Bloodscent
- Bloodscent T1 increased from +2m/s while near an isolated enemy to +3m/s
- Bloodscent T2 increased from 18% missing health heal to +24%
- 2026-05-22
11 - Rend
- Rend T3 no longer increases scaling by 0.4
- Rend T3 now also deals Heavy Melee Damage (0.55 scale)
- 2026-04-30
11 - Rend
- Rend T3 now also increases melee scaling (1.2 to 1.6)
- 2026-04-30
33 - Bloodscent
- Bloodscent T3 increased from +10% Amplified Damage to +12%
- 2026-03-06

Base stats
- Fixed Quicksilver Reload dealing bonus multiple times with Rend
- 2026-03-06
11 - Rend
- Rend damage range reduced from 18m to 16m
- Rend cooldown increased from 13s to 16s
- Rend damage spirit scaling increased from 1.4 to 1.8
- Rend "bonus" damage is now the melee range at close range (so you only do melee damage at close range and spirit is the default)
- Rend T1 bonus damage increased from +32 to +40
- Rend T3 changed from "Gain 45% Bullet Lifesteal against affected enemies for 4s" to "Close range attack now silences enemies for 2.3s"
- 2026-03-06
22 - Stalker's Mark
- Stalker's Mark duration reduced from 6s to 5s
- Stalker's Mark T1 changed from "+1% Bleed" to "-8% Bullet Resist"
- Stalker's Mark T2 changed from "+22% Fire Rate for 6s after ambush" to "+3s Duration and -8s Cooldown"
- Stalker's Mark T3 changed from "Enables 2 Charges and +2s Duration" to "+2% Bleed and -40% Healing"
- 2026-03-06
33 - Bloodscent
- Bloodscent now grants Drifter the same amount of permanent bonus weapon damage when an isolated hero dies nearby, whether Drifter gets the assist or the kill
- Bloodscent permanent bonus weapon damage gained per isolated hero death reduced from 4% to 3%
- Bloodscent T2 changed from "Isolated kill reduces cooldowns by 15s and restores 3 stamina" to "Isolated death restores 18% Missing Health and restores 2 stamina"
- 2026-03-06
44 - Eternal Night
- Eternal Night now makes the targets be considered as isolated
- Eternal Night Sprint reduced from +3m to +2m
- Eternal Night no longer has 7 spirit damage proc
- Eternal Night cooldown increased from 120s to 125s
- Eternal Night duration reduced from 7s to 6.5s
- Eternal Night T1 changed from "+6.3 Spirit Damage Proc" to "+10m Sprint" (kicks in immediately)
- Eternal Night T2 changed from "-30s Cooldown and +3m/s Sprint" to "-45s Cooldown"
- Eternal Night T3 increased from "+2s Duration and +1 Max Target" to "+2.5s Duration and +1 Max Target"
- 2025-11-21

Base stats
- Base regen increased from 2.5 to 3.5
- 2025-11-21
11 - Rend
- Rend cooldown reduced from 15s to 13s
Some forum-only patches without a change list are not included