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Bebop

Hero stats

Bebop

Win rate 48.2% · Matches 1.6M

Patch history

What changed for this hero in each patch

  1. 2026-06-11
    Bebop

    Base stats

    • Fixed Sticky Bomb T3 duration ending once the bomb went off rather than the 5s duration
  2. 2026-06-11
    Exploding Uppercut1

    1 - Exploding Uppercut

    • Exploding Uppercut T3 increased from +17% Missing Health to +18%
  3. 2026-06-11
    Sticky Bomb2

    2 - Sticky Bomb

    • Sticky Bomb T3 changed from "On Cast: +5m Move Speed and +20% Fire Rate for 5s" to "On Cast: +5m Move Speed and +25% Debuff Resistance for 6s" (applies retroactively)
  4. 2026-05-22
    Bebop

    Base stats

    • Bullet damage per boon reduced from 0.139 to 0.115
  5. 2026-05-22
    Exploding Uppercut1

    1 - Exploding Uppercut

    • Exploding Uppercut T2 weapon damage reduced from +40% to +30%
  6. 2026-05-22
    Sticky Bomb2

    2 - Sticky Bomb

    • Sticky Bomb T2 increased from +75 Damage to +85
  7. 2026-03-06
    Bebop

    Base stats

    • Hook can now be canceled
  8. 2025-11-21
    Bebop

    Base stats

    • Health growth reduced from 54 to 46
    • Hyperbeam DPS reduced from 190 to 160
    • Hyperbeam T2 increased from +90 to +120
  9. 2025-11-21
    Exploding Uppercut1

    1 - Exploding Uppercut

    • Exploding Uppercut cooldown increased from 19s to 22s
    • Exploding Uppercut spirit scaling increased from 0.49 to 0.6
  10. 2025-11-21
    Sticky Bomb2

    2 - Sticky Bomb

    • Sticky Bomb T3 changed from "On Attach: -30% Outgoing Damage for 5s" to "On Cast: +5 m/s for 3s". Multiple instances stack independently.
  11. 2024-12-06
    Bebop

    Base stats

    • Uppercut now only locks enemies out of air control for a max of 0.5s (down from 1s).
    • Hook now shows a hero icon when you connect with a target.
    • Hook delay reduced when pulling allies.
    • Hook T1 now also improves melee damage.
  12. 2024-11-07
    Bebop

    Base stats

    • Hook damage reduced from 40 to 10.
    • Hook damage now has spirit scaling of 2x.
  13. 2024-11-07
    Sticky Bomb2

    2 - Sticky Bomb

    • Sticky Bomb damage gained per hero impact increased from 1% to 1.5%.
    • Sticky Bomb damage gained per hero kill reduced from 5% to 4%.
    • Sticky Bomb T3 changed from Disarm to -30% Damage Penalty for 5s (similar to Inhibitor's debuff).
    • Sticky Bomb now calculates its damage at detonation time rather than cast time (affects item combinations).
    • Sticky Bomb now has 2x cast range when used on allies.
  14. 2024-11-07
    Hyper Beam4

    4 - Hyper Beam

    • Hyper Beam now goes on cooldown for 3 seconds when canceled during precast.

Some forum-only patches without a change list are not included